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Fearr Dorchaa
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Posted - 2009.11.09 14:18:00 -
[1]
So I'm just wondering about the use of a DCU (or more specifically a DCU2) when you are using a passive shield tank?
I fly my Minmatar PVP ships shield tanked so that I can squeeze more dps out of them like Jaguar/Sabre/Hurricane with Gyrostabs etc in the lows.
A corpie was saying to me that DCU is useless on Shield tankers but I always fit one out of habit on the assumption that it boosts your shield resists aswell?
My playing style is solo/small fleet roam where I engage stuff I can kill so the extra DPS just melts them and I run from stuff I know will gank/beat me so the passive tank works for me. Its usually a bubble camp with 20 HAC's that ends up getting me so its not like a couple of plates on a Cane would save me anyway when im quadruple webbed/scrammed.
Any replies welcome
Cheers
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Fearr Dorchaa
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Posted - 2009.11.09 14:50:00 -
[2]
Yeah, sorry, I know that they apply to shields aswell I was just wondering what (if anything) I was missing, I have heard this argument in the past about not using DCU if you are going for passive shield tank but have never heard a reasonable argument for why.
Thanks for reply.
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Fearr Dorchaa
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Posted - 2009.11.09 15:10:00 -
[3]
Originally by: Seriously Bored A DC is great on shield tanks because it's the only low slot module that affects your shield resists. On a Passive Shield setup a Shield Power Relay or Power Diagnostic Unit will give you a better tank, however.
If you're talking about buffer shield tanking, a Damage Control is a better bet.
Well, I fly my sabre like this and I consider it a passive tank (ie no active shield mods) but maybe my understanding of the terminology is off.
[150mm AC II x 6 Interdiction Sphere Launcher
Web named Scram named MWD II MSE II
ODI II DCU II
Small EM shield resist I Small CDFE I ]
Then I bring good mix of ammos Rep Fleet, Barrage, Hail depending on what im engaging and overload like a mofo.
I must go back to EFT and see what named items I need in order to fit a Gyrostab on there in place of the ODI as i've been to lazy to do it yet and I don't think I'm too far off being able to.
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Fearr Dorchaa
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Posted - 2009.11.09 15:23:00 -
[4]
Originally by: TimMc Although its more useful for armour tankers, its still very useful for shield tankers because everything tends to melt the second the shield goes away. You can definitely get away without it, but I always prefer the extra buffer in hopes that your target will die or you can escape.
However if applying nanos it become more debatable, and this is alot of personal preference.
Yeah, this is along the lines of what im thinking, it gives just a little bit more buffer without you having to compromise much. Its easier to justify dropping a gyro or nano for a DCU than dropping a MWD or Web for a shield mod.
Then again my main is Amarr so I have been schooled from day 1 in 'think tank first' i even stick a dcu and small repper on my crusaders and love the durability it gives me in small fleets or in tackling things that have a bit of bite.
You're never going to survive being called primary or tackling the wrong thing but it means far less bailing out and in and relying on someone to rep you when they are in the middle of a firefight.
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